# Version 1.0 Oct 31, 2003 from dragons2 import Game, Player, Powerobj class Session: def __init__(self): self.thegame = "" def play(self): self.menu1() print "Thanks for playing" def menu1(self): while True: print "========================" print "1. Define Game " print "2. Quit" print userchoice = raw_input("Your selection (#): ") if userchoice=="1": width = raw_input("Width of game board? ") height = raw_input("Height of game board? ") self.game = Game( (int(width),int(height)) ) print self.game self.menu2() else: self.thegame = "" break def menu2(self): while True: print "========================" print "1. Add/Remove Player " print "2. Add/Remove Object " print "3. Move Player" print "4. Show Board" print "5. List Players" print "6. List Power Objects" print "7. Exit" print userchoice = raw_input("Your selection (#): ") if userchoice=="1": playername = raw_input("Name of player? ") if playername in self.game.players: oldplayer = self.game.players[playername] self.game.removeplayer(oldplayer) print "Player %s removed" % playername else: newplayer = Player(playername) self.game.addplayer(newplayer) print "Player %s added" % newplayer.name elif userchoice=="2": objname = raw_input("Name of object? ") if objname in self.game.pwobjects: pwobj = self.game.pwobjects[objname] self.game.removeobject(pwobj) print "Power object %s removed" % objname else: pwobj = Powerobj(objname) self.game.addobject(pwobj) print "Power object %s added" % pwobj.name elif userchoice=="3": playername = raw_input("Move which player? ") if playername in self.game.players: oplayer = self.game.players[playername] direction = raw_input("Which direction? (N/S/E/W): ") howmany = raw_input("By how many? ") oplayer.move(direction, int(howmany)) self.game.checkpower() else: print "Player not found!" elif userchoice=="4": self.game.showboard() elif userchoice=="5": self.game.showplayers() elif userchoice=="6": self.game.showobjects() elif userchoice=="7": break else: print "Huh?" def test(): s = Session() s.play()